The Sandbox

Founding Date

The Sandbox is a decentralized, community-driven gaming ecosystem where creators can share and monetize voxel assets and gaming experiences on the Ethereum blockchain. It features 3 main components: an NFT builder, a Marketplace, and Game Maker. Using The Sandbox's free software, such as VoxEdit and the Game Maker, players, artists and game designers can create ASSETs and experiences, such as games, dioramas and art galleries, for themselves and to share with others. In The Sandbox, anyone will be able to create and animate 3D objects through VoxEdit and create games with the use of in-game visual scripting. It empowers players and creators, and provides an easy way to create and own the content in the games they play through blockchain technology and non-fungible tokens. The Sandbox game franchise is one of the world’s largest independent user-generated content and gaming platforms, with 40 million downloads and over one million monthly active users.


  • The Sandbox vision is to offer a metaverse where virtual worlds and games will be created collaboratively without central authority.

  • The platform features the animation of 3D objects and the creation of games through in-game visual scripting and NFTs.

  • Players can transfer their assets from one game to another, retaining digital scarcity, security, and authenticity.

  • The Sandbox is a sandbox game for mobile phones and Microsoft Windows, developed by gamestudio Pixowl and released on May 15, 2012.

  • The brand was acquired by Animoca Brands in 2018, and its name used for a blockchain-based 3D open world metaverse game.